Jan 25, 2008, 12:53 AM // 00:53
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#1
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Ascalonian Squire
Join Date: Jul 2007
Profession: A/W
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What skill is better to use?
I was wondering which of these skills would be better put to use with my W/R I want an increase in attack speed but dont know which is best im thinking either this: http://gw.gamewikis.org/wiki/Heket%27s_Rampage
or this:http://gw.gamewikis.org/wiki/Tiger%27s_Fury
Or maybe you can suggest one. Any ideas?
P.S i have 12 beast mastery
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Jan 25, 2008, 12:56 AM // 00:56
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#2
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Heket's makes you unable to use attack skills so I don't see what's making it so hard to decide...
[skill=text]Flail[/skill] is better in PvE... [skill=text]Frenzy[/skill] in PvP... and there is no reason to run beast mastery on a Warrior.
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Jan 25, 2008, 01:12 AM // 01:12
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#3
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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neither
flail as posted above
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Jan 25, 2008, 01:34 AM // 01:34
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#4
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Both of those are terrible.
Flail @ 3 Strength > both
Or Frenzy.
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Jan 25, 2008, 01:46 AM // 01:46
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#5
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Wilds Pathfinder
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Quote:
Originally Posted by Stormlord Alex
Flail @ 3 Strength > both
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Rangers can't have 3 strength, only 0 strength (5 seconds of Flail).
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Jan 25, 2008, 01:49 AM // 01:49
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#6
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Grammar
Rangers can't have 3 strength, only 0 strength (5 seconds of Flail).
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Quote:
Originally Posted by Tooplex198
... use with my W/R ...
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Rawr.
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Jan 25, 2008, 01:55 AM // 01:55
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#7
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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maybe we should see the rest of the build?
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Jan 25, 2008, 03:09 PM // 15:09
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#8
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Ascalonian Squire
Join Date: Jul 2007
Profession: A/W
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Quote:
Originally Posted by Alex the Great
maybe we should see the rest of the build?
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Ok here it is:
Dismember
Axe Twist
Executioners Strike
Penetrating Blow
(IAS Skill)
Heal As One
Charm Animal
Res Sig
Enjoy.
Last edited by Tooplex198; Jan 25, 2008 at 05:54 PM // 17:54..
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Jan 25, 2008, 04:29 PM // 16:29
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#9
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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hmm, since you *are* going to be specced for beast mastery and none of your vital skills are energy based Tiger's Fury would work, but Flail is good as well with the drawback of less mobility. You may also consider [skill]Tiger Stance[/skill] as the cost is less, but it's not going to last as long.
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Jan 25, 2008, 04:35 PM // 16:35
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#10
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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I would recommend Flail.
But drop whichever skill your talking about that causes AP and put in [skill=text]Bull's Strike[/skill]
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Jan 25, 2008, 04:44 PM // 16:44
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#11
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Wakka
I would recommend Flail.
But drop whichever skill your talking about that causes AP and put in [skill=text]Bull's Strike[/skill]
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good one, another idea for fuel would be to 1: trust in the monk 2: drop penetrating blow AND heal as one and 3: put in Ferocious strike and comfort animal using flail
Last edited by lennymon; Jan 25, 2008 at 04:54 PM // 16:54..
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Jan 25, 2008, 05:46 PM // 17:46
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#12
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Ascalonian Squire
Join Date: Jul 2007
Profession: A/W
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Quote:
Originally Posted by lennymon
good one, another idea for fuel would be to 1: trust in the monk 2: drop penetrating blow AND heal as one and 3: put in Ferocious strike and comfort animal using flail
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1:Ive trusted in monks before and that left me dead because i had Healing Signet.
2:If i drop Heal as one then i have no self heal.
3:I prefer to keep my energy flow to high for my IAS skill and like i said i have no self heal.
Quote:
Originally Posted by lennymon
hmm, since you *are* going to be specced for beast mastery and none of your vital skills are energy based Tiger's Fury would work, but Flail is good as well with the drawback of less mobility. You may also consider [skill]Tiger Stance[/skill] as the cost is less, but it's not going to last as long.
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I considered Tiger Stance but the high cool down put me off it as i have quite a low strength(9) but yeh i first considered Tigers Fury but then i saw Hekets Rampage and saw the low cost so :/
Quote:
Originally Posted by Wakka
I would recommend Flail.
But drop whichever skill your talking about that causes AP and put in [skill=text]Bull's Strike[/skill]
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I thought about flail but i have no way to cancel it and waiting for it to end is a bummer. I never found much use for Bulls Strike in PvE to tell the truth never used it much so yeh better off getting a skill that uses adrenaline (which i prefer) than a attack that uses energy and i never use :/
P.S The AP skill is Penetrating Blow and instead of Axe Rake i meant Axe Twist Sorry I was at college at the time so i went by memory. ill edit my post now.
Any other Suggestions?
Last edited by Tooplex198; Jan 25, 2008 at 05:55 PM // 17:55..
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Jan 25, 2008, 05:55 PM // 17:55
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#13
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Quote:
Originally Posted by Tooplex198
1:Ive trusted in monks before and that left me dead because i had Healing Signet.
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So basically, you won't die but it doesn't matter because you can't do anything. If you can trust monks don't play with them because you cannot be effective as a warrior if you can't rely on your heroes/players to keep you up.
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Jan 25, 2008, 07:04 PM // 19:04
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#14
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Well, I'd recommend rampage as one or never rampage alone, but I think without expertise you'll never pull it off. Self healing in beast mastery without an elite:
[skill]Predatory Bond[/skill] especially since I don't think it's (edit: heal as one) a very good healing skill unless your pet is doing almost all of the tanking (i.e. full on beastmaster)
On heket's vs tf if you wanna consider just those, I'd personally go tf since the axe attacks you've got are going to be useless with heket's.
Last edited by lennymon; Jan 25, 2008 at 07:07 PM // 19:07..
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Jan 25, 2008, 11:04 PM // 23:04
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#15
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Krytan Explorer
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
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you know rangers are great when other classes come here for advice.
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Jan 26, 2008, 12:06 AM // 00:06
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#16
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Ascalonian Squire
Join Date: Jul 2007
Profession: A/W
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Quote:
Originally Posted by lennymon
Well, I'd recommend rampage as one or never rampage alone, but I think without expertise you'll never pull it off. Self healing in beast mastery without an elite:
[skill]Predatory Bond[/skill] especially since I don't think it's (edit: heal as one) a very good healing skill unless your pet is doing almost all of the tanking (i.e. full on beastmaster)
On heket's vs tf if you wanna consider just those, I'd personally go tf since the axe attacks you've got are going to be useless with heket's.
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If i were to use predatory bond which would be a good elite to use instead of Heal as one?
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Jan 26, 2008, 12:43 AM // 00:43
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#17
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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The afforementioned [skill]Ferocious Strike[/skill] to fuel not only aderenaline based attacks but also the energy based ias and healing skills.
Edit: another thought occured to me... [skill]Soldier's Stance[/skill][skill]"Watch Yourself!"[/skill] would give you both ias and defense permanent starting at 9 tactics, but would require respec.
Last edited by lennymon; Jan 26, 2008 at 12:51 AM // 00:51..
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Jan 26, 2008, 12:26 PM // 12:26
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#18
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Ascalonian Squire
Join Date: Jul 2007
Profession: A/W
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That furious strike is a thought but that i had another thought the Predatory bond only lasts 17 seconds and it has a cooldown of 30 its what kind of made me hesitant to use it.
Any other ideas?
P.S I have 35 energy in case your wondering.
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Jan 28, 2008, 04:22 AM // 04:22
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#19
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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why is this in the ranger section of the forum??? does anyone else see the missed steps in logic here??? This is for a W/R not a R/W... I heard reading the original post is fun!
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Jan 28, 2008, 10:07 PM // 22:07
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#20
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Tooplex198
That furious strike is a thought but that i had another thought the Predatory bond only lasts 17 seconds and it has a cooldown of 30 its what kind of made me hesitant to use it.
Any other ideas?
P.S I have 35 energy in case your wondering.
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Well without expertise, the 2 10e skills (not even considering pet healing) will eat through your 35 quickly. Zealous axe may be the way to go. The Predatory bond may only last 17/30 seconds, but it heals a lot. I throw it on when I get about 50% health and I tend to be near full when it wears off unless for some reason the pet dies which cancels all of it's current shouts. Think of it like swapping to a super-vamp pet or something with no downside really (no cast time, you can even shout when sitting down). The other reason I'm suggesting it is that what other non elite heal options do you have and are they as good (I think no)? Personally I'd use flail, but I'd also never use a w/r beastmaster.
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